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Virtual Reality QA Testing

Virtual reality (VR) and augmented reality (AR) have become fantasy things for a long time. Remember the big headset and a long connector cable and the 1980s snake? But it becomes increasingly popular and easily approached in the market today - only considering the rampant success of Pokémon Go, Mobile Game AR. The company began exploring how VR / AR could help create more interesting and in-depth products for their customers.


With this exploration come a lot of innovative development and QA testing work. And because this technology quickly accelerates in progress, it is more important for the QA team to understand how to test virtual reality applications and make effective augmented reality test cases.


VR / AR may still be a relatively new border, but it does not hold back the provider of the effective QA testing strategy for VR test software and test VR application products.


What is VR / AR?

Virtual reality and augmented reality are often referred together in discussions, but not the same thing. Those who are saying, VR and AR are still two different concepts.


In virtual reality, users are truly immersed in the reality produced by the computer. By wearing a display installed in a head or VR headset, the user moves between the virtual object on the screen. Some VR technology depends on smartphone connections, such as Google Carton and Samsung Gear VR, while others like Oculus Go are Mandiri VR headsets. Gaming and entertainment is the initial adoption of VR, which has since expanded cross-industry including the military, health care, business, education and engineering and construction.


In augmented reality, technology covers digital information in the real world. Augmented Reality does not provide a full-depth virtual experience but provides digital increase in the real world with images, text and other virtual information. AR can be experienced through devices such as AR glasses, smart lenses and head lights and smartphones and tablets. Beyond Entertainment, companies in the aviation industry, retail, automotive, health care and travel have included AR solutions.


General Virtual Reality QA Challenges

The QA team cannot approach the test process of reality and virtual reality in the same way as other software applications. The platform needed for AR and VR experiences requires a completely different approach to successful AR and VR test software systems.


The following is the challenge of the QA team that can be expected to be encountered when AR VR testing.


Time limit

VR testing often leaves testers who experience motion disease, visual disorders and headaches. Thirty minutes is the recommended time frame to use AR or VR devices, which can make a test backlog. QA testers can spend more time report augmented reality and virtual reality bugs and less time test product experience.

Test late

The QA team often does not have access to VR test software or review the augmented reality test cases to products running well in development. This leads to the arrest of augmented reality defects and virtual reality bugs late in the development cycle. Without initial QA testing, the developer has a less time to resolve QA problems and testers even less time to validate improvements deployed to the testing environment.


Some test platforms

To effectively test VR software and AR applications, multi-level analysis in various output streams is needed. In other words, the QA tester must exceed one testing platform during AR and VR testing for accurate results. Testing must include:


Test the actual AR VR experience on the device and desktop environment

Reviewing conversations tester and body language during testing

Collect physiological data about the tester, as captured by devices that can be used or observations of test supervisors

This is how to test virtual reality applications

With all this testing challenge needs to be remembered, what is the best way to test the application of Virtual Reality and Augmented Reality software? Our top QA testing engineer recommends to approach augmented reality and the virtual reality test process with a systematic strategy that always maintains a holistic view in mind the product.


Consider adding this Approach to your VR QA AR process:


User specifications and testing experiences

Before the test began, the QA engineer sat down to review the requirements of the VR / AR scope. After getting used to the requirements, they prepare storyboards from potential use cases. It helps engineers understand all potential scenarios for user involvement. This exercise provides a holistic view of the product - much more thorough than simple reviews of what Wireframes can be sent.


The purpose of VR is a full immersion for users. Even the smallest virtual reality insects can cause hang-ups in user experience, so the testing of strict virtual reality qa and a strong augmented reality test case is important. AR applications add virtual objects or overlays to the real world, and any bugs here can arrange their impact products.


Real device testing

VR and AR often depend on special hardware. The only way to ensure the exact function of this product is to test using the device listed in the requirements. This might include Oculus Rift or HTC Vive, both of which are connected to a personal computer for a very immersive VR experience. Other hardware, such as Samsung Gear or Google Daydream, works with smartphone users to make a more moving VR experience. Qasource offers a complete testing laboratory where all these tests are possible.


Accessibility testing

Using VR and AR products can come with serious physical consequences. Headaches, seizures, travel drunk, eye tension, and other body dangers are some of the worst scenarios that need to be directed by testers. Although full dyeing is its aim, it is also very important to limit users as much as possible - and, with extensions, limiting the responsibilities of the company to build products.


Want to know about other forms of compliance testing? Learn more here.


Compatibility testing.

Strict compatibility testing helps ensure that the product team does not face surprises when they go to the market. Testing your application compatibility helps measure application performance when accessed by a device with lower system specifications, or on an yet optimized device. It can also help capture dangerous non-functional problems, such as too hot devices.

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